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Do not stop clients before they are connected

Vitaliy Filippov 6 months ago
parent
commit
6023cac361
  1. 14
      messenger.cpp
  2. 2
      messenger.h

14
messenger.cpp

@ -30,7 +30,7 @@ osd_messenger_t::~osd_messenger_t()
{
while (clients.size() > 0)
{
stop_client(clients.begin()->first);
stop_client(clients.begin()->first, true);
}
}
@ -111,7 +111,7 @@ void osd_messenger_t::try_connect_peer_addr(osd_num_t peer_osd, const char *peer
timeout_id = tfd->set_timer(1000*peer_connect_timeout, false, [this, peer_fd](int timer_id)
{
osd_num_t peer_osd = clients.at(peer_fd)->osd_num;
stop_client(peer_fd);
stop_client(peer_fd, true);
on_connect_peer(peer_osd, -EIO);
return;
});
@ -149,7 +149,7 @@ void osd_messenger_t::handle_connect_epoll(int peer_fd)
}
if (result != 0)
{
stop_client(peer_fd);
stop_client(peer_fd, true);
on_connect_peer(peer_osd, -result);
return;
}
@ -171,7 +171,7 @@ void osd_messenger_t::handle_peer_epoll(int peer_fd, int epoll_events)
{
// Stop client
printf("[OSD %lu] client %d disconnected\n", this->osd_num, peer_fd);
stop_client(peer_fd);
stop_client(peer_fd, true);
}
else if (epoll_events & EPOLLIN)
{
@ -309,7 +309,7 @@ void osd_messenger_t::cancel_op(osd_op_t *op)
}
}
void osd_messenger_t::stop_client(int peer_fd)
void osd_messenger_t::stop_client(int peer_fd, bool force)
{
assert(peer_fd != 0);
auto it = clients.find(peer_fd);
@ -334,6 +334,10 @@ void osd_messenger_t::stop_client(int peer_fd)
printf("[OSD %lu] Stopping client %d (regular client)\n", osd_num, peer_fd);
}
}
else if (!force)
{
return;
}
cl->peer_state = PEER_STOPPED;
clients.erase(it);
tfd->set_fd_handler(peer_fd, false, NULL);

2
messenger.h

@ -275,7 +275,7 @@ struct osd_messenger_t
public:
void connect_peer(uint64_t osd_num, json11::Json peer_state);
void stop_client(int peer_fd);
void stop_client(int peer_fd, bool force = false);
void outbox_push(osd_op_t *cur_op);
std::function<void(osd_op_t*)> exec_op;
std::function<void(osd_num_t)> repeer_pgs;

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