#include "ringloop.h" ring_loop_t::ring_loop_t(int qd) { int ret = io_uring_queue_init(qd, &ring, 0); if (ret < 0) { throw std::runtime_error(std::string("io_uring_queue_init: ") + strerror(-ret)); } ring_data = (struct ring_data_t*)malloc(sizeof(ring_data_t) * ring.sq.ring_sz); if (!ring_data) { throw std::bad_alloc(); } } ring_loop_t::~ring_loop_t() { free(ring_data); io_uring_queue_exit(&ring); } int ring_loop_t::register_consumer(ring_consumer_t & consumer) { consumer.number = consumers.size(); consumers.push_back(consumer); return consumer.number; } void ring_loop_t::wakeup() { loop_again = true; } void ring_loop_t::unregister_consumer(ring_consumer_t & consumer) { if (consumer.number >= 0 && consumer.number < consumers.size()) { consumers[consumer.number].loop = NULL; consumer.number = -1; } } void ring_loop_t::loop() { struct io_uring_cqe *cqe; while (!io_uring_peek_cqe(&ring, &cqe)) { struct ring_data_t *d = (struct ring_data_t*)cqe->user_data; if (d->callback) { d->res = cqe->res; d->callback(d); } io_uring_cqe_seen(&ring, cqe); } do { loop_again = false; for (int i = 0; i < consumers.size(); i++) { consumers[i].loop(); } } while (loop_again); }